Star Wars Battlefront II

 

Summary List Placement

While the original “Star Wars” film trilogy cemented the series’ legacy, the video games and books in the “Star Wars” extended universe helped fuel a massive fandom that continues to thrive today.

“Star Wars” creator George Lucas founded Lucasfilm Games in 1982, prior to the release of “Return of the Jedi.” The game development branch of Lucas’ company was eventually renamed LucasArts, and went on to publish dozens of games for computers,   game consoles, and arcades.

With no parent company to limit “Star Wars” video game partnerships, LucasArts was free to publish games in a wide variety of genres. Early “Star Wars” games included “Dark Forces,” a first person shooter for PC; “Rebel Assault,” a space combat game; and a trio of adventure games recreating the original “Star Wars” trilogy on Super Nintendo. The cult popularity of LucasArts titles encouraged a PlayStation 4 and Nintendo Switch re-release of “Star Wars: Republic Commando” in April 2021, and “Star Wars Jedi Knight: Jedi Academy” in 2020.

Disney acquired Lucasfilm for $4 billion in 2012, but decided to close the company’s internal video game studio. Disney then licensed the “Star Wars” brand to Electronic Arts, one of the largest video game makers in North America. Electronic Arts delivered several “Star Wars” games using the license, including online shooters “Battlefront” and “Battlefront II; the single-player adventure “Star Wars Jedi: Fallen Order;” and the space combat simulator “Star Wars: Squadrons.”

In celebration of this year’s Star Wars Day, we thought it would be fun to take a look back at the best Star Wars games over the years, ranked from worst to best:

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11. ‘Star Wars: Shadows of the Empire’ (1996)

“Shadows …read more

Source:: Business Insider

      

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